// GAMING ZONE

Timed stations that bill themselves.

Your kids' arcade, VR lounge, pool room or racing-sim corner is a real revenue outlet. A live floor board runs every station on its own meter, stored-value cards and memberships settle play in one tap, and every rupee posts to the same ledger, cash register and Z-Report as the rest of the hotel.

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Open-meter & prepaid Peak / off-peak rates Stored-value cards Charge to room
Gaming Zone · Floor Board LIVE
PS5-01RUNNING
01:15:12
Open meterRs 452
Racing-SimENDING
00:27:55
30-min block02:05 left
VR-02PAUSED
00:41:08
Paused · not billedRs 288
Pool-01FREE
00:00:00
Off-peak · Rs 400/hrTap to start
Rs 38.4k
Sales today
27
Sessions
74%
Utilisation
Game Card
GC-0042 · Gold
WalletRs 1,850
Bonus creditRs 300
// TIMED STATIONS

Define a station once. It prices every minute after that.

Consoles, VR rigs, pool tables, racing sims — each one is a station with a type, an hourly rate, optional peak and off-peak windows and a minimum-charge floor, so a two-minute session never rings up as nothing.

Any station type — model a console, VR rig, pool table, racing sim or any games corner as a station, each tagged with its own station type.
Hourly rate — set a base per-hour price per station; open-meter sessions bill elapsed time against it automatically.
Peak / off-peak rates — attach time windows so evenings and weekends price higher and quiet hours price lower — no manual switching.
Minimum charge / minutes floor — a per-station minimum so short sessions still cover their cost.
Station Setup · PS5-01 CONSOLE
STATION TYPE
Console · PlayStation 5
BASE RATE
Rs 400 / hour
RATE WINDOWS
Off-peak · 10:00–17:00Rs 400
Peak · 17:00–23:00Rs 600
Minimum chargeRs 200
Minimum minutes15 min
// LIVE FLOOR BOARD

One glance tells you the whole floor.

A colour-coded station grid shows every station as free, in play, ending soon, overdue or paused — each with a live timer, running amount and progress bar — with today's sales, session count and utilisation across the top.

Station status legend ● Free ● In play ● Ending soon ● Overdue ● Paused
PS5-01
01:15:12
Open meter · Rs 452
Racing-Sim
00:27:55
30-min block · 02:05 left
VR-01
01:03:09
Overdue · overage Rs 120
VR-02
00:41:08
Paused · not billed
Pool-01
00:00:00
Free · Rs 400/hr
PS5-02
00:16:25
Open meter · Rs 164
Pool-02
00:00:00
Free · Rs 400/hr
Sim-Kart
00:56:42
60-min block · 03:18 left
0
Sales today (Rs)
0
Sessions today
0
Utilisation
// BILLING MODES

Bill by the meter, or by the block.

Two ways to charge play — and one-tap packages so cashiers never do the maths.

Open meter

Start the clock and let it run. At stop the session bills elapsed time × the applicable rate, always honouring the station's minimum charge. The floor board shows the running amount climbing in real time so the guest and cashier both see the tab.

Prepaid block

A fixed minutes-for-a-price pass that counts down. When the timer hits zero the session automatically switches to overage billing if the player carries on — no dropped revenue, no manual restart.

Sellable packages & passes · one-tap apply
30 min
Rs 300
60 min
Rs 550
90 min
Rs 780
Party · 2 hr
Rs 1,400
// SESSION CONTROL

Start, pause, extend, transfer — and add the snacks.

Full control of a live session, with paused minutes excluded from the bill and consumables settling onto the same tab.

Session · PS5-01 RUNNING
01:15:12
Elapsed · running Rs 452
Pause Add time Transfer Stop
Paused earlier− 06:20 excluded
Transfer fromVR-02 →

Start & Pause/Resume

Kick off a session in one tap, then pause and resume whenever play stops — a bathroom break, a snack run, a swapped controller. Paused minutes are excluded from the bill, so guests are only ever charged for time actually played.

Add time & Transfer

Extend a running session with more minutes, or transfer it to another station mid-play — the origin station frees up and the destination re-flags automatically, so the board always mirrors the floor.

Snacks & tokens on the tab

Pull retail and food products — a cola, a bag of chips, a handful of tokens — straight onto the gaming session, so play-time and consumables settle together as one clean bill.

// SETTLE & POST

One "Settle & print" — real money in your books.

The gaming outlet rings through the standard POS path, so every session becomes real accounting — not a spreadsheet on the side.

Posts to the general ledger — the entire session rings the correct revenue and cash lines to your accounts, automatically.
Lands in the cash register & Z-Report — the sale drops into the same cashier drawer and end-of-shift close as every other outlet.
Invoice linked to the session — the printed receipt ties back to the exact station, timer and tab it settled, so nothing is untraceable.
Charge to room — for a hotel guest, settle the whole session onto the room folio from the gaming outlet — play joins the stay bill at checkout.
Settle & Print · Session #S-1188 PS5-01
Play time · 01:15 (open meter)452
Cola × 2 · Chips × 1280
Member discount · 10%−73
Total659
Card wallet Cash Charge to room
→ GL · Register · Z-Report Settle & print
// STORED-VALUE CARDS

Prepaid game cards — load once, tap to play.

Issue and recharge stored-value cards, look them up by scan or number, and settle a session straight from the wallet — with the accounting handled correctly behind the scenes.

Game Card
GC-0042-8817
GOLD
CREDITS
1,850
BONUS
300
DEPOSIT
500
Pay order: credits → bonus → remainder to cash

Issue & recharge

Sell a new card or top up an existing one with credits, a promo bonus and a refundable deposit — each part tracked separately on the card wallet.

Scan or number lookup

Find any card instantly by scanning it or typing its number, then pay a session straight from the wallet — credits first, then bonus, remainder to cash.

Accounted correctly

Card loads post to the ledger as a deferred-revenue liability — the money is recognised as revenue only when it's actually played, so your books stay honest.

// MEMBERSHIPS & LOYALTY

Members play cheaper. Regulars earn their way back.

Membership plans automatically discount play-time, and cards earn loyalty points that redeem into more play — the engine that turns first-timers into regulars.

Membership Plans AUTO-DISCOUNT
Silver · 30 days10% off
Bonus credits+ Rs 200
Gold · 90 days15% off
Bonus credits+ Rs 600
Platinum · 365 days25% off
Bonus credits+ Rs 2,000
Loyalty balance1,240 pts
Redeem 500 pts →+ Rs 250 play credit
Membership plans — each plan carries a duration, a member-discount % and bonus credits, so you can shape Silver, Gold and Platinum tiers however you like.
Auto-discounted play-time — the member discount applies to play automatically at settlement, with no coupon to remember or clerk to override.
Bonus credits on sale — selling a membership can drop bonus credits straight onto the card wallet as an instant sweetener.
Loyalty points — cards earn points as they play, and those points redeem back into bonus play credit — a built-in reason to come back.
// CASH & SHIFTS

Every rupee attributed to a cashier and a shift.

Because gaming rings through the standard POS path, its takings roll into the same cash control the rest of the hotel uses.

Cash & shift attribution — gaming sales, card loads and memberships all attribute to the cashier who took them, grouped by payment method.
Daily collection view — the day's takings broken down by payment method, so you can see exactly how gaming money came in.
Feeds the Z-Report — everything lands in the cashier's register and end-of-shift close-out alongside every other outlet's sales.
Daily Collection · Gaming Outlet 06 JUL
Cash18,400
Card9,650
Card wallet7,200
Charge to room3,150
Total collected38,400
Cashier · Bilal H.Shift #S-204
Card loads (liability)excluded from revenue
// EVERYTHING IN THE BOX

The full Gaming Zone capability list.

Every capability of the Gaming Zone outlet, at a glance.

Timed stations by typeConsole, VR rig, pool table, racing sim and more
Per-station pricingHourly rate, peak / off-peak windows & minimum charge floor
Live floor boardFree / in-play / ending-soon / overdue / paused colour states
Per-station live viewLive timer, running amount & progress bar
Board KPIsToday's sales, session count and utilisation %
Open-meter billingElapsed time × rate at stop, honouring the minimum
Prepaid-block billingCountdown pass with automatic overage if play runs past it
Packages & passesPre-priced time blocks applied in one tap
Start & pause/resumePaused minutes excluded from the bill
Add timeExtend a running session on the fly
Transfer sessionsMove play to another station — auto-frees and re-flags
Snacks & tokensPull retail/food onto the session, settle as one bill
Settle & printOne action rings the whole session through POS
Posts real revenueCash to the general ledger, cash register and Z-Report
Invoice & charge-to-roomReceipt links to the session; bill hotel guests to folio
Stored-value cardsIssue & recharge with credits, promo bonus & deposit
Card lookup & payScan or number; pay wallet — credits, bonus, then cash
Deferred-revenue loadsCard loads post to the ledger as a liability
Membership plansDuration, member-discount % and bonus credits
Auto-discounted playMemberships discount play-time automatically
Loyalty pointsCards earn points, redeemable into bonus play credit
Cash & shift attributionSales, loads & memberships tied to the cashier by method
Daily collection viewTakings broken down by payment method
One shared back officeSame POS terminal, cash control and reporting as every outlet
// KEEP EXPLORING

One more outlet in a hotel that runs as one.

Turn your games corner into a counted outlet.

Stations that bill themselves, cards that settle in a tap, and every rupee in your ledger — see it running on your own floor in minutes.

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